"Shrubbery" is a nickname I have used online for many games dating back to about 1993. Don't ask why, I'm not sure! Probably, as most people guess, Monty Python derived at least unconsciously if not deliberately. I was just trying to think of a name nobody else would have taken first. And failed, as it turned out, I've found a number of ISPs and forums where "Shrubbery" is already registered, so in most games I now call myself ShrubMiK?. Don't ask!
Author of two bots, Silver and Vapour.
As of 6th April 2005:
Currently working as an IT contractor for a London UK bank since a month or so after the IBM Robocode Rumble concluded. With little spare time, hence the complete removal of robocode from my PC around that time! I have written some "real live" Java software in my time here, so the effort that went into Robocode had a real payoff. Now I need to brush up my rusty coding again (TCL doesn't count) so am trying to find some time to dabble in RC once again.
Never mind that list. Just go GuessFactorTargeting and WaveSurfing for 1v1 and you're set. Melee is a different beast though. You're much more the expert than me there. -- PEZ
I'd be interested to know whether gun or movement is perceived as the main weakness of Vapour in 1v1. Or both :) I think the radar is okay ;) If anybody has taken notice of such a lowly 1v1 bot, of course! I must find time to play about with some of the challenges... -- Shrubbery
I recommend you try the RRGunChallenge first. It primary compares your gun against the topbots, but also gives an indication how your movement performs compared to miniRaiko's. Some other challenges require that you always shoot power 3.0 bullets, so that is more cleanroom testing instead of real-world. -- GrubbmGait
Aha! I see my previous response to this seems to have been lost! Thanks, sounds like a good idea, I'll look at that challenge. Optimisation and restructuring still has a way to go, with sparetime drying up a bit recently, although results look good so far - Vapour runs approximately 3 times as fast. Unfortunately I've broken something subtle so that it performs 10% less well in melee. Hopefully these two factors are not 100% correlated :) -- Shrubbery
You seem active and keep adding oldies to RR@H. Are you going to release some big bot in the near future? --lRem
Active yes, as much as limited time permits. Don't expect anything especially "new" in the near future though :) -- Shrubbery