[Home]AngularVelocity

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How many radians the opponent is moving relative to you per tick.

Equal to the enemy's lateral velocity divided by their distance from you.

Examples:

An enemy 100 units away is driving forwards perpendicular to you at 8 units / tick. They are going counterclockwise around you. Their LateralVelocity is -8 since they are going counterclockwise. Their AngularVelocity is -.08.

An enemy 200 units away is driving backwards towards you at 8 units / tick. They are going clockwise around you. They are 30 degrees off from going straight at you. Their velocity is -8 since they are moving backwards. Their LateralVelocity is +4, positive because they are moving clockwise and 4 because they are 30 degrees off from approaching you directly, and the sine of 30 degrees is .5. Their AngularVelocity is .02.

How to calculate:

 Velocity: scannedRobotEvent?.getVelocity()
 LateralVelocity: velocity * Math.sin(scannedRobotEvent?.getHeadingRadians() - scannedRobotEvent?.getBearingRadians?() + getHeadingRadians())
 AngularVelocity: lateralVelocity / scannedRobotEvent?.getDistance()


Questions

If you are segmenting on lateral velocity and distance already this isn't providng any more information, right? Well depending on the exact buckets I guess. But it could help reduce those two into one segementation (but not fully)? -- Pulsar

I don't really understand the question asked here. I doubt using angular velocity would really allow you to reduce segmentation though. If you don't have the distance segmentation there's instead the risk that you get quite polluted data buckets I think. -- PEZ

Well I wasn't very clear I guess. I'm trying to concentrate on writing a bot but just end up reading more and more, testing and watching. Trying roborumble etc etc Then it's time for sleep and work :) Let me rephrase the question/statement evne though it's late and I might make it worse! Let's say you have your data segmented into distance and lateral velocity. If you would add a segment of let's say x=distance*latervelocity that would be meaningless as that is what you are already doing but even more segmented. Division should amount to the same thing, sort of. Am I making any sense? -- Pulsar

Yes, I totally agree. I tend to segment on primitive data and let the more sophisticated segmentations sort them self out in this matrix. Like I segment on velocity and last_tick_velocity instead of segmenting on acceleration. -- PEZ


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Last edited April 26, 2004 21:25 EST by PEZ (diff)
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