I would like to explore some fields i see untouched on this wiki, like alternate rules: RulesP90, Teams, PointBlankCompetition ... I'm concentrating right now on some OneOnOne bots, using PointBlankCompetition and RulesP90 for testing.
My Robots:
Actual Workload:
/RandomStep - 90% /TestDummy - 0% /ShootDown - 10%
https://www.acm.org/tog/Software.html
Welcome from me too! VirtualBullets is not complicated at all. It's just a very good way to implement the Sun Tzu rule of knowing your enemy and knowing yourself. -- PEZ