[Home]DamageCalculation

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Kawigi and Vuen forgot to update the wiki with this info. =)
The damage a bullet inflicts is 4 * x for bullet powers below 1, and 4 * x + 2 * (x - 1) for higher-powered bullets

Calculate like so:

double bulletDamage = 4 * x + Math.max(0, 2 * (x - 1))

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Last edited October 15, 2003 15:22 EST by PEZ (diff)
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